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Paintballing
Game Zones
There
are 9 game zones, more than you need for one days paintball!
Double
Flag Games - The format of the game involves retrieving the
opposition’s flag as well as retaining their own. 20 points to
have both flags in your base within 20mins, 10 points for a captured
flag but with the time running out before you return to base, and 5
points for a drawn game.
Attack
and Defend Games – each team assumes the roles of attacking
and the other defending. Usually involves a building or object to be
defended with teams either winning by completing the objective or by
successfully defending.
Centre
Flag Games – each team starts from a post at each end of the
arena with the flag in the middle. When the whistle goes you get to
the flag first – Hopefully!!! And then you have to goal the flag
on the opposite post. Are you cunning enough???
Amphibious
assault – Double Flag - Based
around some of the most extreme terrain Wild Park has to offer,
teams are camped out either side of a woodland oasis!! The woodland
in this arena is some of the youngest we have, so trees are smaller
but there’s more of them so the cover is intense, the terrain
varies from flat undulating to vertical
banks all in the space of a few hundred yards. Shots rain in from
all angles, high and low; there’s nowhere to hide!
Morning
Glory - Double Flag - Wake
up to the biggest surprise ever! On the largest arena we have,
you’ll find plenty of cover as you hunt down the enemy. Gorges
bisect the arena, streams criss-cross the swamp, graves of past
heroes litter the ground, will you have the courage to honour failed
??
Heroes
Hill – Attack and Defend - One
team dug in on a bank surrounding a hut bound by a stream. The enemy
have to cross the stream and capture the flag on the front of the
hut. Have you got the Balls to charge!!!
Tower
– Attack and Defend - One
teams objective is to deliver a bomb onto the tower to destroy it.
The other teams objective is to capture the bomb and foil the
mission by keeping it away from the tower. Bonus points for
defending the retrieved bomb until the end of the game
Trenches
– Centre Flag - The
barren waste ground emulates no mans land of the 1st
world war. It’s ‘Brave Heart’ meets ‘Dad’s army’ as you
battle to capture the enemies territory and deliver the hostage
safely.
Suicide
Alley – Centre Flag - This
game separates the talkers from the walkers. Flag in the centre,
teams face each other and first to the flag without being shot wins
20 points; and that’s the start of the game!!! To win the game you
have to goal the flag on the opposing teams post, obviously you have
to eliminate the enemy to achieve it !!
Mound
– Double Flag - The
Mound is a mixture of woods and old open field filled with cars,
mostly crashed by Jamie!! It is also an old burial ground so it is a
real grave yard with the odd ghost thrown in for good measure. A
fast and furious game usually played as a double flag
Draka
– Centre Flag - The
Draka Field is made up of huge Cable Bobbins. This is a very open
game zone where you can’t hang around, played as a single or
double flag game .
Little
Wood - Jungle
war fare at it’s best not for the faint hearted, lots of stinging
nettles to dive into or deep water very dense in places. A variety
of games, the game zone covers nearly two acres, we have lost one or
two team members here!!!
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